![]() ![]() Modern MIDI keyboards include "velocity" data - basically telling a computer how hard you press a key or push a pad. I've been tinkering with electronic music production for a while, so when I first head about Apple's pressure-sensitive trickery, I instantly thought about how it might be used to improve music-making apps. Still, for many, the most interesting feature is how iMaschine 2 uses 3D Touch. Keyboard performances get some chord and arpeggio features inherited from Native Instruments' Komplete Kontrol series. A new "step" mode lets you put down musical ideas in the time-honoured 16-step/note approach ( like this). A new "arranger" lets you build a song in parts (or you can record a live performance) which can then be. Whichever camp you're in, iMaschine 2 has a few features that might appeal. Some think a mobile device can never compete with a more robust setup, others find the accessibility of apps liberating, and their inherent limitations a challenge in itself. ![]() Making full tracks on something like an iPhone tends to split opinion. That gap in functionality shrinks a little today with iMaschine 2, which has the ability to make complete songs (not just loops), and puts Apple's 3D Touch - a feature that's ripe for music making apps such as these - to clever use. ![]() The company also manages to squeeze Traktor (and Maschine) into surprisingly comprehensive iOS apps - but there's obviously a trade off. Its Traktor DJ software and ( myriad) hardware controllers are a favorite with digital crate diggers. Native Instruments is a huge player in the music production and DJ world. ![]()
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